using UnityEngine;
using System.Collections;

public class square : MonoBehaviour 
{
	public Texture2D texture;
	
	// Use this for initialization
	void Start () 
	{
	}
	
	// Update is called once per frame
	void Update () 
	{
	}
	
	void OnGUI()
	{
		Graphics.DrawTexture(new Rect(5,0,5,512), texture);
	}
}
